I told you it would be soon. PRINCIPALITIES is now available for mass consumption.
There's new rules up explaining the speed system and such, as well, you might want to check those out... I'll post some more things later explaining certian things which may not be clear. Until then, you can just enjoy!
Also, the SPEED SYSTEM has been implemented. All abilitiy entities and spells ahve a speed ranking, and abilities go like this: Active player's A's in order, Inactive player's B's, so on through to E. S's are instant.
Edit: Alright, here's some stuff to clarify
- There are some new cards who have their attack at a certian value that isn't 'set' that at any certian time. You cannot lower a card's attack below that value.
- Abilities which reference a card's attack will reference the modified attack. Sometimes this will cause static modifiers to be compounded - this is a rule quirk. I am reviewing whether this is ideal. For instance, Robot Duplicates when you have a card that adds 10 attack to everything in play. Robot Duplicates will get the extra ten attack that the other card has, and it's own 10 attack will kick in.
- LUCKY SAVE IS USEFUL NOW. it's an A speed ability which means on your turn it will stop nearly anything from destroying your monster. on your opponent's turn it will stop anything but an A speed ability from destroying your monster. So don't discount it on past uselessness.
Edit x2: By the way, if you view an empty personal store, it automatically disables it.
Edit C: The first DONATION CARD EVER: the SLIME CANNON, is now available again as the first PREMIUM donation. Every time I change the donation card after this, I'll also go forward one with the premium card. However, these cards cost more then the regular ones, so try to get the regular cards you want, and if Slime Cannon cycles out THIS time it might not ever be available again.